FourthDr
2018-08-31 04:49:50 UTC
I was trying to make a coin for a friend to 3D print with a bossing on top. I
noticed that the coin or solid cylinder has a rough hexagonal shape to it.
How do I get a smooth round texture instead of the hex looking couture? I
also notice that round 3D models I modify in tinkercad then export to STL
also have a hexagonal surface after being exported, when they there
originally round without any noticeable hexigonalness. What's going on here?
How do I fix this problem? Could someone maybe provide some simple example
code?
--
Sent from: http://forum.openscad.org/
noticed that the coin or solid cylinder has a rough hexagonal shape to it.
How do I get a smooth round texture instead of the hex looking couture? I
also notice that round 3D models I modify in tinkercad then export to STL
also have a hexagonal surface after being exported, when they there
originally round without any noticeable hexigonalness. What's going on here?
How do I fix this problem? Could someone maybe provide some simple example
code?
--
Sent from: http://forum.openscad.org/